Skip to content Skip to sidebar Skip to footer

Hero Customization, New Talent System, Optimization and more Games

Another big change is coming to Mobile Legends!

After several patch updates for the Advance server that introduced new heroes and hero mods, the MOONTON Game developers have an overhauled emblem system that will be known as the talent system. Regardless, the developers are still trying to balance the nerf given to Julian in the last two patch updates. Let’s see about the Mobile Legends Patch 1.6.74 update.

Mobile Legends Patch Update 1.6.72: New Talent System

It consists of the following four parts:

  1. Fixed attribute: Each fixed attribute set has 4 fixed attributes. It is similar to attribute Wheel, on the right side of the current Emblem screen. Different sets are displayed as different weapons, which represent the natural skills of the heroes to fight. Each weapon can be modified into 4 different forms, depending on the chosen talent. The visual part is temporarily replaced by an image.
  2. Core Talent: Core Talent has the most powerful effect and is divided into three subtype, known as Offensive, Defensive and Utility. Core talent similar to talent tier 3 in the current emblem system, although no point allocation is required.
  3. Regular Skill Talents: Current Talent Skills have a weaker impact than core talent and most of them have certain trigger conditions. Like core talents, they are divided into three subtypes, namely Offensive, Defensive, and Utility.
  4. Regular Attribute Talent: Talents of the same quality have the same enhancing effect on basic skill development and give each attribute its own quality. They are also divided into three subtypes, namely Offensive, Defensive and Utility.

Here are some optimizations in the Talent System, compared to the previous Emblem system:

  • Fixed attribute set reduced from 9 to 6, which corresponds to 6 hero roles in the game.
  • Talent point allocation removed.
  • Talent is no longer limited by a certain set.
  • The talent plan is now tied to the hero. Each hero has 3 recommended plans, by default.

Mobile Legends Patch 1.6.72 Update: Hero Adjustments

Julian (Buff)

Julian is still recovering from his previous nerf, as introduced in the last few updates. The developers have polished the chain and increased its overall durability in hopes of restoring the blacksmith’s legacy on the battlefield.

Skill 3 (↑)

Bonus Magic Power : 32% >> 50%

Skill 3 (Enhanced) (↑)

  • Initial Attack’s Magic Power Bonus: 64% >> 100%
  • Continuous Damage : 100-140 + 16% Magic Power >> 80-112 + 25% Magic Power
  • Number of Ticks : 2 >> 6
  • Casting Range : 3 >> 3.5

All Skills (↑)

The Magic Lifesteal coefficient has been increased.

Diggie (Customized)

Untitled-166.jpg (1600×864)

Developers are well aware that Diggie continues to help give, even after death. Therefore, the time has come to limit some of his kindness! Instead, players buff shields to make them more valuable in team battles.

Passive (↓)

Fixed an issue where a dead Diggie could trigger the Cursed Helmet and Battle Spell effects.

Ultimate (↑)

  • Base Shield : 600-900 >> 650-1000
  • Continuous Damage: 100-140 + 16% Magic Power >> 079

Mobile Legends Patch Update1.6.72: Weekly Free Hero

8 Free Heroes dated 04/15/2022 05:01:00 Server Time until 22/04/2022 05:00:00 Server Time

  • Lolita
  • Khaleed
  • Khufra
  • Lapu-Lapu
  • Faramis
  • Sun
  • Bane
  • Gloo

6 additional Starlight Member Heroes

  • Carmilla
  • Uranus
  • Minotaur
  • Kimmy
  • Karina
  • Wanwan

Mobile Legends Patch Update 1.6.72: System Adjustments

Medal Optimization

  • The relationship between rank, rank and medal has been optimized. Players on the winning team can earn Gold Medals, as long as their ranking is high enough.
  • AFK players can no longer be MVPs, even if they have the highest rank on the server.

Bug Fix

Where is the problem Ultimate Chang’e , not upgraded in time in certain rare cases, not fixed yet.

What do you think about the Mobile Legends Patch 1.6.74 Update for this Advanced Server? Let us know what you think in the comments!

Post a Comment for "Hero Customization, New Talent System, Optimization and more Games"